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How did you grow as a digital artist during this project?

I think I have grown in my digital art skills throughout this project by learning how to take my time and doing the best work I can and taking pride in the final product. Taking pride in the final product is a challenge for me, and I have learned to take more pride in my film projects. I was partly rushed due to the short period but when I was editing at home and school, I had plenty of time. Taking my time on film projects is extremely important to me I think when I take my time I get a higher quality result. I have also developed my skills in premier pro and have gained knowledge in the software.

The most used physics concept was the most likely centripetal force and creating artificial gravity. Because we were taking a large number of humans to space to live out the rest of there lives it would be essential to have artificial gravity on this spacecraft. It was also asked of us on the rubric to talk about where our civilization would get its gravity. For my settlement, my group has decided to create artificial gravity by slowly spinning the ship in a circular motion. While spinning the ship the people and objects on the ship will stick to the outer walls of the boat. Imagine the weird fair ride where you stick to the walls and now blow this up to a gigantic scale and put a few billion people on it and send it to space and that's the rough idea of our artificial gravity. artificial gravity is all dependent on centripetal force to find out how fast you would need to spin your ship and the speed can depend very on how large your ship is.

Throughout this project, I felt that I was able to use a few of the 21st-century skills to the best of my ability. The collaboration was something that I felt my group could excel in on some days and others we would struggle and our collaboration would suffer. A time when we all excelled in collaboration was when we were composing the script for the voice over. We were all able to work on one part of it and then pass it on to an editor that would make suggestions, and we would discuss that feedback and put that into the script. Another skill that I felt I performed well in during this project is flexibility. Throughout this project, I took the role of the general editor/director of the project. I had a vision in my head, and I'm sure my group members had there owned but through discussion, we were able to come up with one vision that we all agreed would work and look cool. I could have worked on staying calm and focused on the project. I felt that I could get overconfident at times because I am interested in the topic and do this work in my free time. If I were to sit down forces and experiment and not stick to my comfort zone and do stuff I know how to do I think I could have gotten more out the project and come up with a better final result.

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